Cantrips
Amanuensis - Copy nonmagic text
Bang - Pathetic sonic damage
Dancing Lights - Create small lights
Daze - Target loses next turn
Detect Magic - Find magic auras, identify magic items
Flare - Best spell in the game
Light - Create short lived light
Lullaby - Make a target drowsy
Mage Hand - Life small objects within short range
Mending - Useless, doesnt do what you want it to
Message - whisper to a close target
Minor Disguise - Save money on a disguise kit
No Light - Create short lived darkness
Prestidigitation - Parlor Tricks
Resistance - Saving throw bonus
Stick - Magic super glue
1st Circle Spells
Accelerated Movement - Move at full speed while using skills
Alarm - Be alerted when something enters area
Amplify - Makes sounds louder
Appraising Touch - Learn item values easier
Armor Lock - Punish dumb fighters for wearing armor
Beastland Ferocity - Gain ferocity
Catsfeet - Reroll physical skill check
Cause Fear - Make them afraid
Charm - Make some new friends
Cheat - Don't get caught
Critical Strike - Pretend to be a rogue for 1 round
Crown of Veils - Wear a crown that makes you steathy
Cure Light Wounds - Not as good as cure moderate wounds
Dead End - Target becomes harder to track
Deafening Clang - Weapon deals sonic damage
Disguise Self - Now you really don't need a disguise kit
Distort Speech - targets speech becomes "special"
Distract - "hey, whats that over there?"
Erase - There was something here before
Expeditiousness - Move fast
False Aura - create fake magic auras
Feather Fall - how fast does a feather fall anyway?
Grease - was a pretty decent movie
Guided Path - Find the nearest specified terrain
Healthful Rest - Heal more for resting
Herald's Call - Staggers people
Hideous Laughter - Make a target laugh. Alot.
Hypnotism - for quiting smoking, or losing weight
Identify SM1
Immediate Assistance - Dial 911, then reroll a skill check
Improvisation - Gain a pool of points to spend on rolls
Incite - Target may not delay or ready actions
Inflict Light Wounds - Not as good as inflict moderate wounds
Insidious Rhythm - Distracts target
Insight of Good Fortune - Gain Advantage on a roll
Inspirational Boost - empower your song.......or story..
Ironguts - +5 saves against poison. saves you 50 gold
Joyful Noise - Counters countersong....
Lucky Streak - Gain a bonus when rerolling
Magic Mouth - Create spoken word when triggered
Manipulate Object - Use an object at distance
Master's Touch - Use stuff you are not proficient with
Mimicry - Copy sounds
Opportune Dodge - Avoid attack of opportunity
Phantom Threat - Scarier then a phantom menace. probly a better movie too.
Remove Fear - make them not afraid
Remove Scent - make them not stinky
Resinous Tar - Sticky Grease
Serene Visage - Talk to people better
Share Talents - share skills
Shock & Awe - bonus to initiative. name is misleading
Sleep - what i should be doing instead of this
Sorrow - Target is worse at attacks
Stay the Hand - negate an attack
Sticky Fingers - bonus on stealth checks when using hands
Targeting Ray - ray that gives bonus to ranged attacks
True Strike - +20 to attack, ignore illusions and grapples and shit
Undersong - use perform in place of concentration
Undetectable Alignment - don't play evil and you won't need this
Unseen Servant - When you are to lazy to do things yourself
Ventriloquism - talk from somewhere else
Vigilant Slumber - wake up when trigger happens
2nd Circle Spells
Animal Messenger - Send an animal to deliver a message
Animal Trance - Fascinate animals
Battle Hymn - Creatures in area have advantage on will saves
Blade Brothers - 2 creatures use each others saving throws
Bladeweave - Daze creatures with weapon attacks
Blindness/Deafness - Make them blind or deaf
Blur - makes target blurry
Bonefiddle - Agonize and deal sonic damage to a target
Bothersome Babble - make a target babble
Calm Emotions - Make them not angry
Catapult - Throw rocks
Caterwaul - makes people sick
Cat's Grace - give a creature +4 dex
Cause More Fear - Make them more afraid
Circle Dance - Always know location and status of a creature
Cloak Pool - Make an astral pool invisible
Cure Moderate Wounds - Better then cure light, not as good as cure serious
Curse of Impending Blades - give a target -2 ac
Darkness - DAAAAARRRRKKKKNEEEESSSSS
Dark Way - Create a bridge of shadowstuff
Delusions of Grandeur - Make a target bad at d20 rolls
Detect Thoughts - Read a target's surface thoughts
Disguise Someone - make your friend not need a disguise kit
Disquietude - Target does not want to be near others. Emo little fuck
Dissonant Chant - Makes concentrating harder
Distracting Ray - force concentrating checks for using spells
Eagle's Splendor - Give a creature +4 Cha
Elation - Creatures ignore a bunch of conditions
Enthrall - Charm and Fascinate creatures in an area
Entice Gift - Force a creature to give you what they are holding
False Lie - Make lying easier
Fox's Cunning - What does the fox say?
Glitterdust - Yes, it is real glitter
Harmonic Chorus - Creature gains bonus caster level and save DCs
Heroism - I need a hero!!!
Hide from Dragons - good luck
Hold - Paralyze a target
Hypnotic Pattern - Hypnotize people
Image - Create an image that can make sounds
Increase Virulence - Make poisons harder to resist
Inflict Moderate Wounds - Better than Inflict light wounds, not as good as inflict serious
Invisibility - Become invisible
Iron Silence - Stealth in armor is easier
Know Vulnerabilities - Learn a bunch of traits about a creature
Locate Object - Find a specific object within long range
Magic Savant - gain bonus on dweomer and use device
Mask of the Ideal - Gain bonus on some social skills and appearance
Mastery - Gain bonus on all skill checks
Mesmerizing Glare - Fascinate creatures
Mindless Rage - Make a creature pissed off
Mirror Image - Create illusionary copies of yourself
Misdirection - Detect spells detect something other than you
Miser's Envy - must find my precious
Moral Facade - creature appears as an alignment you choose
Nightmare Lullaby - Confuse a target
Painful Echoes - Sicken and damage creatures each round
Pyrotechnics - bend fire to your will
Rage - RAAAGEEEE!!!
Reflective Disguise - Creatures see you as their species and gender
Shatter - Destroy nonmagic objects
Silence - Create an area of no sound
Sonic Whip - whip of sound that makes beasts afraid
Sound Burst - deal damage and stun in an area
Speak with Animals - cause that cat over there has some great things to say
Special Presents - Target takes object you are holding and uses it
Spymaster's Coin - See and hear through a coin
Sting Ray - Lower a creatures defense
Suggestion - Suggest a creature take an action
Summon Weapon - Call a mundane weapon
Tactical Precision - Your whole party can pretend to be rogues
Tongues - Speak and understand any language
Torrent of Tears - Sicken and blind a target, drink up
Vertigo - make creatures flat footed
War Cry - gain bonuses while charging
Warning Shout - grant a bonus on reflex saves
Wave of Grief - make creatures in an area feel sad
Weapon of Impact - bludgeoning weapons crit better
Whirling Blade - throw your weapon in a line, then it returns
Whispering Wind - Speak to a distant location
3rd Circle Spells
Alarm Portal - alarm for portals
Allegro - grant creatures movespeed boost
Alter Fortune - force a creature to reroll a roll
Alter Self - never buy a disguise kit with this spell
Analyze Portal - detect magic, but for portals
Animate Objects - animate objects and make them do stuff
Blink - stil kinda overpowered
Clairvoyance - see or hear at a distance
Confusion - play with jaks "fun" confusion chart
Creaking Cacophony - create an area of very loud sound
Create Fetch - Create a copy of yourself
Crushing Despair - crush their hopes and dreams
Cure Serious Wounds - better than cure moderate, not as good as cure tremendous
Daylight - create a large area of light
Deafening Blast - create loud sound in an area
Deceptive Facade - as diguise other?
Dimension Hop - short range teleport
Dirge of Discord - weaken and slow creatures
Disobedience - suppress compulsion effects
Dispel Magic - strip away magic on a target or an area
Displacement - gain a miss chance
Dissonant Chord - unleash a burst of sound from yourself
Enduring Scrutiny - instantly know if a target performs an action
Fear - make them very afraid
Gaseous Form - become a ball of gas
Geas - target must perform a task or be punished
G'elsewhere Chant - teleport target to a random square
Glibness - just incase you didnt put ranks in bluff
Good Hope - make them feel good
Halt - immobilize a creature
Haste - your melee will hate you if you don't take this
Haunting Tune - make a bunch of creatures afraid
Hesitate - Nauseate a creature
Identify Outsider - learn traits of an outsider
Illusory Script - create writing that fucks with people who arnt allowed to read it
Imperative Ambulation - force a target to move each turn
Inflict Serious Wounds - you probly know what i would have wrote here by now
Invisibility Sphere - creatures inside sphere are invisible
Lingering Chorus - Illusory chorus takes over your bard song
Listening Coin - hear through an object while you are holding another
Love's Lament - remind them that there is no true love in the world
Nightmare Terrain - entangle and fear in an area
Phantom Battle - create a fake battle
Phantom Steed - create a fake horse
Puppeteer - target copies your actions
Ray of Dizziness - stagger a creature
Remove Curse - never gets used
Scrying - see a creature from very far away
Sculpt Sound - change sounds
Secret Page - change how text looks
See Invisibility - see invisible things
Sepia Snake Sigil - targets get grappled for reading
Shadow Cache - store stuff on the shadow plane
Slow - make creatures move slower, less actions
Sonic Shield - damage and knockback melee attackers
Sound Lance - single target sonic damage
Speak with Plants - why?
Spectral Weapon - create a weapon that attacks touch ac
Thunder Field - create a zone of electricity that damages and knocks down each round
Tiny Hut - create a safe space
Unluck - creatures gain disadvantage
Unseen Horde - create multiple unseen servants
Unseen Warrior - create a fighter made of force
Wounding Whispers - creatures attacking you take damage
4th Circle Spells
Baleful Blink - Cause an enemies attacks to miss
Battlecry - Grant allies in an area a bonus on weapon damage
Body Harmonic - cause ability damage each round
Break Enchantment - Remove negative effects on creatures
Cacophonic Shield - Create a barrier that blocks sound, gives miss chance, and deals damage
Celebration - Make someone drunk
Cure Tremendous Wounds - Not as good as Heal
Detect Scrying - Detect scrying sensors
Dimension Door - Medium range teleport
Dominate - Control a creatures actions
Freedom of Movement - cheating
Hallucinatory Terrain - make terrain look different
Healing Spirit - create a spirit that heals those who touch it
Inflict Tremendous Wounds - Not as good as harm
Interminable Echo - target gains penalty to listen and takes damage each round
Legend Lore - learn details about an object or creature
Locate Creature - find a creature
Mass Cat's Grace - Everybody wants to be cat, cause a cats the only cat, who knows where its at...
Mass Eagle's Splendor - give allies bonus to charisma
Mass Fox's Cunning, - give allies bonus to Int
Modify Memory - remove or add memories
Neutralize Poison - remove poison from a creature
Protege - grant a creature bardic music ability
Rainbow Pattern - fascinate creatures who see the rainbow
Ray Deflection - ray attacks are less likely to hit you
Repel Vermin - create a barrier against vermin
Resonating Agony - agonize a target
Resonating Bolt - create a line of damaging sound
Resounding Thunder - create an area of continuous sonic damage
Ruin Delver's Fortune - immediate action spell with differant effects
Scry Location - see a location on same plane
Secure Shelter - create a small cottage
Shadow Summon - create a creature made of shadowstuff
Shout - shout, let it all out
Spell Theft - dispel magic but may choose to gain the spells for yourself
Unseen Assassin - create an assassin made of force
Voice of the Dragon - Fus Ro Dah
Zone of Silence - sound does not leave the area
5th Circle Spells
Shadow Fabrication VSM3X3
6th Circle Spells
.