Jackson's Homebrew D20 Wiki
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Prestige Classes

Requirements[]

Base Attack: +6

Stealth: 5 ranks

Sociology: 2 ranks

Feat: Power Attack, Cleave

50 evil points

Basic Features[]

Base Attack: 1

Base Caster: 3/4 Base Manifester: 1/4

Base Saves: Average Fortitude / Poor Reflex / Good Will

Skills: 4 (Athletics, Bluff, Combat Awareness, Diplomacy, Sense Motive, Sociology, Spot, Stealth)

Hit Die: D12

Level Progression[]

1 Divine Training, Essence Pool*, Mettle, Sneak Attack +1d6
2 Dark Blessing, Dark Touch* 1d6
3 Evil Strike
4 Sneak Attack +2D6, Suppress Visibility*
Dark Touch* 2D6
Improved Mettle
7 Sneak Attack +3D6
Dark Touch* 3D6, Unholy Wound

Class Features[]

Divine Training:[]

Each level the Blackguard increases their casting for one divine casting class they possess.

Essence Pool:[]

The Blackguard has an Essence Pool equal to CL+Cha (if they have other classes with Essence, use their total class levels to determine their Essence Pool). Using any of their Essence abilities is an immediate action.

Dark Touch: The Blackguard must make a touch attack to deal the indicated damage to a creature & heal the same amount. They may spend an additional Essence to add their Lay on Hands value, if any.

Suppress Visibility: The Blackguard gains total concealment for 1 round. This ability costs 2 essence.

Mettle:[]

As the Paladin ability. Similarly for Improved Mettle.

Dark Blessing:[]

The Blackguard adds their Cha as a divine bonus to saving throws, & as a deflection bonus to defense.

Evil Strike:[]

The Blackguard’s weapon attacks are evil.

Unholy Wound:[]

Any time the Blackguard deals weapon damage to a good creature, that creature receives a non-stacking [Curse]. Each round a creature is cursed, they lose Cha HP unless they succeed a Will save (DC 18+Cha). Two consecutive successful saves ends the effect. Remove Curse DC 18+Cha.

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