Jackson's Homebrew D20 Wiki
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Skills

Escape (Physical, Dex, Acp)[]

Exit Grapple (complex, move, swift): DC = MD, MD +10, MD +20

Break Pin (move): DC = MD

Extract spell component while grappled (move): DC = MD

Draw/sheathe weapon while grappled (move): DC = MD -5

Move through opponent’s space: DC 10 + BA

Open portal (turn, standard, move, swift, free): DC -5, 0, 5, 20, 50 (+2/portal opened this turn) (+5 DC for medium load portal, then double for heavy load)

Take no penalty for squeezing (standard, move, swift): DC 10, 20, 30

Take/impart no penalty for sharing ally’s space (move, swift, free): DC (10, 15, 20) + ally’s Str

Enter enemy space (move): DC 10 + BA + Dex

Adjust into enemy space (swift): DC 25 + BA + Dex

Take no penalty for sharing enemy space (swift): DC 10 + BA + Str

Slip out of rope bindings (turn, move, swift): DC = binder’s Finesse result, Finesse +10, Finesse +20

Slip out of manacles (turn): DC 30 (35 if masterwork)

Pass through restrictive space (move): DC 10

Pass through tight space (turn): DC 30

Bypass Force (move): DC 60 + {L}

Synergy:[]

Every 5 ranks in Escape provides a +1 bonus to Maneuver Defense.

Class Skill:

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