SLEET STORM
Evocation [Cold]
Circle: Dru/Sha/Wit/Wiz 3
Components: V, S, M(pinch of dust & a few drops of water)
Cast Time: Standard
Range: Long
Area: Cylinder (8sq radius, 4sq high)
Duration: {L} rounds (D)
Save: None
Spell Resist: No
The sleet blocks line of sight, & imposes a -5 penalty on Listen. The ground becomes treacherous. Fires up to size small are extinguished. The area takes {¼}d6 non-lethal damage each round.