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SLEET STORM

Evocation [Cold]

Circle: Dru/Sha/Wit/Wiz 3

Components: V, S, M(pinch of dust & a few drops of water)

Cast Time: Standard

Range: Long

Area: Cylinder (8sq radius, 4sq high)

Duration: {L} rounds (D)

Save: None

Spell Resist: No

The sleet blocks line of sight, & imposes a -5 penalty on Listen. The ground becomes treacherous. Fires up to size small are extinguished. The area takes {¼}d6 non-lethal damage each round.

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